[PConline News] Half an year ago, an interview with an entrepreneurial loser in the virtual display field was conducted. At that time, although virtual reality was a enthusiasm for major companies competing for investment, it lacked technical barriers and application scenarios, making it difficult for VR to develop rapidly. Those who can actually start the virtual reality market may only use this path for adults.

Six months later, the vision of the "pioneer" in the virtual reality world seems to be becoming a reality. Just recently, the American technology blog VentureBeat reported on the report released by SimilarWeb, a data analysis company. According to the report, websites that provide virtual reality adult movies and software have attracted a great deal of interest from users. From January to November last year, 2.7% of the reference traffic to the Oculus Rift and Oculus websites was from pornographic websites. The report also quotes data from another VR maker that uses mobile phones. The company's 51.4% of its traffic comes from a pornographic website that specializes in providing virtual reality content.

If we look beyond the details, you will find that virtual pornographic content sites have grown quite rapidly over the past year. The top 10 websites with the highest traffic volume in the sector have increased their total traffic by 202% from January to November of last year. In a single month of traffic, the highest traffic in October last year, the number of visitors up to 3.24 million - in the month, Oculus just finished the developer conference, and confirmed the date of its equipment Oculus Rift.

In fact, it is nothing new for the sex industry to promote the popularization of new technologies. The technologies we use today, such as online video, BT/P2P downloads, and so on, are inextricably linked with small movies at the very beginning. Will the enthusiasm of the virtual reality industry really rely on pornography to blow it up?

There is not enough content for light, don't ask me how to know

At the CES show at the beginning of this year, adult film company Naughty America brought together many American science and technology reporters to a hotel and experienced the company's use of VR cameras to shoot virtual reality movies. The name and content of the film will not be said, because you understand. In short, the film is shot in the first person and can also be converted between the actors and actresses.

This really shocked the male editors of the US technology media. Raymond Wong, Mashable's digital review editor, described the movie feeling quite boringly in the manuscript: "I became a porn movie star." The heroine in the movie became more and more coquettish. "The more I feel, I became the actor in the VR movie. By the time they showed them, when I was awake, I thought my blush would have to go up."

The other media did not describe it in detail, but they also used a variety of adjectives and interjections. For example, the keywords in the draft of the Digital Trends technology media are: “shocking”, “wild”, “moving”, and “convincing”. And to the technology site CNET, the editors of the review only left the VR helmet in front of the crowd and said: "Hey, hey, hey."

From this point of view, the VR adult movie is so realistic, it is necessary to make the field of virtual reality come true? not necessarily.

Amanda Hess, a female reporter of the US Slate website, recently experienced the same movie with Samsung's Samsung Gear. She said that the viewing effect is not! often! Do not! it is good! The first is the visual field problem: limited by the shooting equipment, the film's viewing angle range is only 180 degrees. In other words, as long as you tilt your head slightly, what you see is the black area outside the screen—this is not a good start for the immersive experience of virtual reality.

The view is too small or small. Amanda said that the most important issue is that the film does not seem to feel anything at all. This is not because the reviewers have changed from men to women. As mentioned before, the Naughty America film also provides women. Perspective. The reason for the lack of sensation is that when you see the characters in the film want to have close contact with you, but the body does not have any feelings, the feelings in the heart are not just what Sesse can describe.

In fact, how to interact with content is a shortcoming of current virtual reality content. Take 360-degree video, the most widely used virtual reality content as an example. In most of the videos, the viewer's perspective is a third party that is free from content. For example, in the virtual reality version of Jurassic World, what viewers can do is just sit back and watch dinosaurs walking around and there is no other interaction.

But apart from these, there is a small problem that needs to be solved: how to find profitable models from the adult content of virtual reality. At present, adult content websites are more profitable for advertising, but it is a bit too much for people to put into the virtual reality world. After all, even if you really don't mind looking at another world while you're left-right-a slow motion, when it cools to half, you suddenly pop the phrase "This shoe is worth too much!"

Solving the VR problem has a large brain hole, but it can't solve the actual problem

Also at this year's CES, OhMiBod, an adult toy company founded by a couple from the United States, looks nowhere near where the VR little movie is. The company showcased the "Art of Science and Love" (TASL) adult toy platform at CES. Users can remotely control sex toys linked to the platform, and these devices such as vibrating eggs and vibrators can also add sensors to feel the user's emotions and send them to the other party through the platform.

This seems to be a good solution for the interactive short board of virtual reality adult content. In fact, as the world's largest adult toy producer, our country has already started to search on this path.

Just before the Spring Festival, our friend station Lei Feng interviewed several manufacturers who wanted to combine virtual reality with adult toys. Isn't it the right path? Regardless of the practice of at least various manufacturers, we cannot help but think that our brain hole was too small.

For example, a Shenzhen team has opened a company in Australia and is preparing to become a cyber virtual brothel. In simple terms, it is the simple combination of TASL and VR: Men and women who don't know each other send a toy and use virtual reality to connect the two parties. Here, the girl is satisfied with the needs of taste, where the man ... ... cough. In short, this is one of them.

Of course, there is more than one of these modes. There is also a desire to add a timeline to the movie and then, like the subtitles, equip the toy with a synchronization of depth and intensity. Lei Fengnet quoted Wu Zongxi, the founder of UCVR, saying that through manual coding, VR video can be linked with the vibration mode of aircraft cups, “manually looks at the film, and then controls the vibrating rhythm of the aircraft cup according to the plot of the film. same."

However, even if manufacturers have begun to explore adult content seems to be unable to become a "killer application" that drives virtual reality. In the above network virtual brothel, the founder did less than half a year and he felt nonsense: "You can't afford it. You can't afford it. You can feel it after you try to afford it. It's boring, but you don't want to play with the money."

As for the small movie plus the aircraft cup, the biggest problem is that the actor's movements, speed, depth, sound and other information are completely in the hands of the film makers. Manufacturers do not open up this information, and adult toys can be creative and play tricks. What's more, this topic is always inseparable from the status quo in China: “Putting the seeds of a few 3D adult movies to customers will be closed.”

So adult content can promote the point of view of virtual reality development. Now it's a little too optimistic about what to look at. Although the brain hole and technology are not problems, there are always problems such as laws, usage habits, and economic strength. And in terms of experience, no matter how good the adult toy linkage is, it's not as good as finding a girl or a man to get a real shot. Of course, the premise is that you have to have...

Forget it, the New Year still does not hurt everyone's heart.

Comments: What matters?

4 Wire Resistive Touch Screen

As soon as our company was established, the small size 4 wire resistive Touch Screen was first put into production,it range in size from about 2 inch to 22 inch,we provides a wide range of customization options to meet your requirements, including screen size, FPC outlet location, length, ITO glass thickness, LOGO and matte anti newton ring, bright surface treatment such as anti newton ring.we supply the best resistive touch screen,commercial touch screen,Glass touch screen, POS touch screen,GPS touch screen,Car touch screen,no drifting touch screen,stable touch screen,long life touch screen,high sensitive resistive touch screen,cheapest resistive touch screen.If you're interested 4 wire resistive touchscreen ,we are your best choice.
Our 4 wire resistive touch screen picture show:

Monitor Touch Screen Panel4 Wire Touch Screen PanelLaptop Touch Screen

Usb Controller Touch Screen

4 Wire Resistive Touchscreen

Best Touch Screen



Monitor Touch Screen Panel,4 Wire Touch Screen Panel,Laptop Touch Screen,Usb Controller Touch Screen,4 Wire Resistive Touchscreen,Best Touch Screen

ShenZhen GreenTouch Technology Co.,Ltd , https://www.bbstouch.com

Posted on